PNCT is the final game of Project GIPF, a series of games that, as you probably know, was announced to consist of 6 games and a number of sets with additional pieces. GIPF, the central game of the Project, was initially released in Belgium in 1997. Now, 8 years later, the series is complete. PNCT is a connection game: the goal is to link two opposite sites. On your turn, you either bring a new piece into play, or you move a piece that is already on the board. The more pieces you bring into play, the more possibilities you have to make a connection. But each time you put a new piece on the board, you reveal a bit of what your plan is. The trick is to place your pieces in such a way that your opponent will expect you to do something different from what you really have in mind. As such, PNCT is not only about making a connection, but also about misleading your opponent! You'll have to proceed subtly!
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